Tag: PREMIUM

  • FV226 Contradictious Review – instant double shots – World of Tanks

    FV226 Contradictious Review – instant double shots – World of Tanks

    fv266 tank

    Let’s compare it to the arguably the best double shot tank in the game, the Object 703 Version 2.

    Firepower

    SpecContradictiousObj. 703 II
    DPM2,0481,952
    Penetration225221
    Damage360390
    Caliber105122
    Shell velocity1,0001,150
    Ammo capacity8040

    So the DPM is about 5% higher then the 703, but it has less alpha damage and quite a bit less shell velocity, but that makes sense since the Contradictious uses AP ammo as standard, while 703 has APCR as standard ammo. Meaning Contradictious is not a great sniper, you’ll need to give much lead to your shots.

    Not a huge advantage, but what is nice to have is such a huge amount of ammo capacity of 80 shells, makes spamming double shots that much less risky to not run out of the shells by the end of the game and also you can balance your loadout with more premium rounds.

    Let’s take a look at the new mechanic this vehicle brings to the game, the instant double shots using the siege mode. If you are fighting such a vehicle, you can actually see in which mode the tank is currently.

    fv266 single shot mode

    Single shot mode

    fv266 siege mode double shots

    Double shot mode

    So, if both barrels are open, it means the tank is in siege mode where it can shoot from the both barrels without charging. If one barrel is open, it is in single shot mode.

    Unlike the 703 for example, it can’t use both barrels when in single shot mode, you fire one shell and then reload the whole shell and then you can shoot again.

    While in siege mode, a lot of characteristics change on the vehicle:

    SpecSiege modeStandard mode
    Aim time3.36s2.11s
    Dispersion1.150.35
    … moving0.010.2
    … tank treverse0.010.2
    … turret treverse0.010.12
    Top speed20 km/h36 km/h

    Essentially, you get a lot slower and a lot more inacurrate while in siege mode. You also get a different reticle in this mode:

    fv266 reticle

    You get this kind of a reticle with 2 green lines on each side , each line represents a barrel.

    If a line is solid, it means it is not obstructed and has free line of fire.

    If line is dashed, it means barrel is blocked by terrain.

    While this reticle should help you out not to shoot while one of your barrels is blocked, I much prefer a standard reticle that other double barrel tanks are using.

    Mobility

    SpecFV226Obj. 703 II
    Top speed36 km/h38 km/h
    Reverse speed12 km/h15 km/h
    Power/weight1512.5
    Weight 70 tons60 tons

    Mobility wise is solid for a heavy tank, interestingly it has exactly the same ground resistances as the 703 version 2. With good power to weight ratio it reaches the top speed without any problems, but the reverse speed is quite slow and it will be hard to disengage.

    Armor

    SpecFV226Obj. 703 II
    Hull armor150/70/60140/100/60
    Turret armor250/120/90220/120/90

    While the 703’s turret and hull are really good for a tier 8, the Contradictious has even better hull and turret that will be hard to penetrate even for tier 9s and 10s.

    fv266 frontal armor

    It has around 230 mm of effective armor in main part of the hull, the lower plate has around 160 mm, so it can be penned even by tier 7s quite reliably. The hull armor on the front can take quite a beating from lower and same tier tanks, they will have hard time going through it with standard ammo.

    Turret is the star of the show, around 330 mm of armor, even gold rounds from tier 10s will not penetrate most of the time which is amazing. At the top you have 2 weakspots around with 150 mm of armor, also they are visible when using your gun depression.

    fv266 using gun depression armor

    If you are going to use all 10 degrees of gun depression, your hull becomes godlike, with around 340 mm of effective armor. This tank is an absolute god on the ridgeline, like a Krangvagn on tier 10.

    fv266 side armor

    Side and rear tho are very weak indeed, even some HESH rounds will be able to go through your armor.

    Miscellaneous

    SpecFV226Obj. 703 II
    Stationary camo3.486.27
    After firing0.691.19
    Moving camo1.773.13
    Shell cost1,2001,180
    View Range370350

    This tank has absolutely terrible camo rating, you will get spotted by anything everytime, but at least you are not as blind as the 703 with 370 meters view range, still nowhere a good view range tho.

    Shell cost is quite high also when you consider that it has 30 less alpha damage and it’s still more expensive then 703’s shells. It does impact the profitability of the vehicle.

    Tips

    Ridgelines make you a god in equal tier games, use them as much as possible, the only tank that could run your day is something like the BZ-176 with HE rounds.

    You are a lot more accurate with the single shot mode, use it on middle to long ranges, while in close quarter combat you can rely more on the siege mode with double shots.

    Since you don’t have the ability to use both of the barrels in the single shot mode, you are not as strong to hold your own in tricky situations such as the 703 can. Stick to your teammates to support you when you are reloading especially double shots.

    Conclusion

    Overall a great tier 8 premium heavy and a good credit maker. Gun is reliable source of dealing damage on longer ranges with great accuracy with single shots, while it can deal devastating amounts on damage with double shots in close range engagements. Packed with best in class turret armor, it can whittle down it’s opponents on the ridgeline with ease.

    Check our review of the another 2024 lootbox tank:

  • DZT-159 Review – Best premium at tier 9? World of Tanks

    DZT-159 Review – Best premium at tier 9? World of Tanks

    Review of the new tier 9 premium, the DZT-159, in world of tanks, which on paper seems like a very solid tank, but not as good as the best tier 9 premium, Object 752. A bit lower DPM compared to WZ-120, but with great turret armor and rocket boosters, it poses a threat to same and lower tier vehicles. It brings a new way of playing medium tanks and you can have a lot of fun with it.

    DZT-159 tank

    Wargaming is not stopping with releasing new tier 9 premium tanks, just in the contrary, they are picking up the pace.So, this is the new Chinese tier IX medium tank with rocket boost mechanic. Compared to the rocket boosters equipped on the heavy tanks, these packs are shorter in duration, but there are more of them avaliable for use, 7 pops at 5 second duration.

    List of content:

    Firepower

    SpecDZT-159WZ-120
    DPM2,353.442,503.20
    Penetration260 mm249 mm
    Damage per shot440440
    Rate of fire5.355,69
    Reload time11.2210.55
    Caliber122122
    Shell velocity1,150m/s950m/s
    Ammo capacity4040
    Shell cost1,2051,065

    We’ll grab the tech tree WZ-120 as a guide, so it seems like there are some characteristics that are better such as the penetration and the shell velocity on the DZT and there are those that are worse such as the DPM, but not by much.

    I would tho prefer this kind of gun from the DZT since I value the penetration much more then the DPM and also shell velocity of only 950m/s feels clunky to snipe with on longer ranges.

    Overall the DZT’s gun is a very reliable one, hits hard, DPM is not the best in class, but you can definitely make it work.

    Gun Handling

    SpecDZT-159WZ-120
    Aim Time 2.59s2.59s
    Dispersion0.380.36
    … moving0.20.14
    … tank treverse0.20.14
    … turret treverse0.080.12
    Depression73

    Gun handling is fine for a tier 9 with such a hard hitting gun, while the dispersion values are not quite as good as on the WZ, aim time is reasonable and the best thing about this tank is the gun depression at great 7 degrees. It allows you to work a ridge line quite a bit easier and overall to be a lot more flexible.

    Quite an unusual thing that the chinese tank has a good amount of gun depression, but I guess WG thought I could be a good idea since the tank has great turret armor.

    Mobility

    SpecDZT-159WZ-120
    Forward speed40 km/h60 km/h
    Reverse speed15 km/h20 km/h
    Power/weight15.6117.05
    Turret treverse26.0743.81
    Tank treverse41.7247.98

    Quite of a slow medium actually at the today’s standards, only 40 km/h top speed and also the reverse speed is not great at only 15, makes pulling back quite slow. Turret treverse is very bad at only 26 degrees, almost half as slow compared to something like the WZ-120, tank treverse is not bad tho.

    With such a mediocre treverse you might get into the situation where other mediums can easily outmaneuver you and shut you down.

    This is all true, but let’s not forget about the tank’s main feature and that is the rocket boost mechanic. It helps you a lot to get into the position at the start of the game, or boost around the battlefield to relocate. Be aware tho, only 7 charges, each lasting 5 seconds, but they boost your speed up to 68 km/h, quite a bit more then when used on heavy tanks.

    Armor

    DZT-159 frontal armor

    This is the highlight of this vehicle, it is a lot more heavily armored then a standard other medium tank.

    Turret effective thickness is around 310 mm, even tier 10s will have a hard time going through your turret with standard ammunition, but with gold they will find a lot more success, so keep an eye at which ammo the enemy is using. Turret is very solid for hull down positions, but you have 2 commander hatches that can be penned even by tier 7s.

    Hull armor is not that great, around 190 mm of effective armor, it can pull of some bounces against lower tiers, but it is nowhere reliable.

    DZT-159 side armor

    Sides and rear are quite poorly armored, 80mm on the hull’s side and 50mm on the rear. Side of the turret has around 200 mm of effective armor, it can pull off some bounces.

    Use the terrain as cover as much as you can do hide your mediocre hull and show only a very thick turret. 7 degrees of gun depression will help you out with using different types of terrain to your advantage. If you are using your gun depression you even hide your turret’s hatches, meaning you don’t have any weakspots in that situation.

    Tips

    At the start of the game rush into the position before your enemies using the rocket boosters and catch them by surprise, but don’t use all of them at the start, leave at least 4 rocket charges for later stages in the game.

    Use rocket boosters to run away or relocate on the battlefield more quickly. Another use can can be to ram the vehicle with the less weight then you, this will also make use of the controlled impact crew skill.

    Your DPM is not high, in most cases you will lose a 1v1, stick to your teammates where they can support you while you reload.

    While you don’t have full 10 degrees of gun depression, you can’t really work every ridge line, but try to hide your hull as much as you can with the terrain, as well as your turret weakspots to deal damage effectively.

    Conclusion

    A very capable tank at tier 9, one of the best premiums at this tier and probably the best tank from 2024 christmas lootboxes. As every tier 9 premium, it earns a lot of credits, but keep in mind the shell cost is quite high at over 1,2k per shot. With the great turret and rocket booster, it add a new way of playing mediums and it is hell of a fun.

    Check out our review of another 2024 lootbox premium tank at tier 9: