Tag: SOVIET

  • Object Veles Tank Preview – World of Tanks Supertest

    Object Veles Tank Preview – World of Tanks Supertest

    The World of Tanks Supertest has welcomed a formidable addition to the Soviet heavy tank lineup: the Object Veles, a Tier X assault heavy tank named after the ancient Slavic deity of earth, waters, and the underworld. For players who appreciate Soviet armor philosophy and want a straightforward, no-compromises assault platform that prioritizes protection and firepower over mobility and finesse, the Object Veles offers a compelling package built around exceptional frontal armor, devastating alpha damage, and position-holding dominance.

    object veles tank

    700 HP Alpha Damage: Devastating Firepower

    The Object Veles brings exceptional per-shot damage to Tier X:

    700 HP Per Shot: The alpha damage sits at the high end of Tier X heavy tank firepower, matching vehicles like the E 100 and delivering more damage than the standard 440-490 HP guns common to Soviet heavies. Each shot carries devastating impact.

    Two-Shot Eliminations: The 700 HP alpha enables eliminating many wounded opponents in just two shots. Targets sitting at 1,400 HP or below—a common state after mid-battle attrition—can be destroyed before they retreat to cover.

    Trading Superiority: The massive alpha creates overwhelming trading advantages. Even 1-for-1 exchanges favor the Object Veles significantly, as opponents with 440-560 HP guns lose far more HP per trade.

    Psychological Pressure: The threat of 700 HP damage per shot creates enormous psychological impact. Opponents must respect every potential Object Veles shot as a catastrophic HP loss, forcing defensive play and hesitation.

    Finishing Power: The Object Veles excels at cleanup work. After teammates soften opponents, the Object Veles can efficiently eliminate wounded enemies before they escape or receive support, securing kills through raw alpha advantage.


    350mm Frontal Hull Armor: Fortress Protection

    The Object Veles brings exceptional hull armor to Tier X:

    350mm Nominal Frontal Hull Armor: The hull armor features a nominal value of 350mm at the front, representing some of the thickest protection available at Tier X. This raw thickness creates near-impenetrable defense when properly positioned.

    Standard Ammunition Immunity: The 350mm frontal armor reliably bounces standard ammunition from virtually all Tier X opponents. Enemies are forced to load premium rounds or target weak spots, creating economic disadvantages and reducing damage consistency.

    Premium Ammunition Resistance: Even against premium ammunition with 300-350mm penetration, the 350mm hull armor combined with proper angling can bounce shots or force enemies into low-percentage weak spot targeting.

    Position-Holding Capability: The exceptional hull armor enables the Object Veles to “hold positions” confidently, anchoring defensive lines and resisting enemy pushes through sheer durability rather than mobility or gun depression.

    Frontal Confrontation Excellence: The armor profile suggests the Object Veles excels in direct frontal engagements where opponents must challenge its strongest protection while risking 700 HP responses.


    320mm Frontal Turret Armor: Impenetrable Top

    The Object Veles features equally formidable turret protection:

    320mm Nominal Frontal Turret Armor: The turret armor carries a nominal value of 320mm at the front, creating protection that rivals or exceeds most Tier X heavy tanks and enables confident hull-down fighting when terrain permits.

    Complete Frontal Protection: The combination of 350mm hull and 320mm turret armor creates a vehicle with exceptional frontal protection across both surfaces, eliminating the common weak point vulnerabilities that plague many heavy tanks.

    Hull-Down Potential: When terrain enables hull-down positioning—despite likely limited gun depression—the 320mm turret armor becomes nearly impossible to penetrate frontally, creating position-holding capability that rivals legendary hull-down specialists.

    Reduced Weak Spots: The “excellent” designation for both hull and turret armor suggests the Object Veles features minimal conventional weak spots, forcing opponents into difficult cupola shots or complete flanking maneuvers.

    Turret Armor Philosophy: The 320mm turret continues Soviet heavy tank tradition of prioritizing turret protection, creating vehicles that can peek, fire devastating shots, and retreat knowing return fire will likely bounce.


    Classic Assault Heavy Tank: Straightforward Design

    The Object Veles embodies traditional assault heavy philosophy:

    Classic Assault Tank Classification: The explicit “classic example of an assault” heavy tank designation indicates the Object Veles adheres to traditional design principles—exceptional armor, devastating firepower, methodical mobility—without experimental mechanics or gimmicks.

    No Special Mechanics: Unlike many recent additions featuring autoloaders, reverse autoreloaders, double guns, or other complex systems, the Object Veles apparently features a conventional single-gun design, creating straightforward gameplay.

    Push and Hold Philosophy: The vehicle is designed to “push directions” and “hold positions,” embodying the assault heavy tank role through raw capability rather than tactical complexity or innovative mechanics.

    Soviet Design Tradition: The Object Veles continues the legendary Soviet heavy tank lineage of vehicles like the IS-7 and Object 277, prioritizing frontal durability and alpha damage while accepting limitations in gun handling or depression.

    Reliability Through Simplicity: The classic design creates a vehicle that performs predictably and reliably, rewarding fundamental heavy tank skills—armor angling, positioning, target selection—rather than mechanical mastery.


    Position Holding: Defensive Excellence

    The Object Veles excels at static position dominance:

    Everything Needed to Hold Positions: The combination of 350mm hull, 320mm turret, and 700 HP alpha creates a vehicle that can “hold positions” against overwhelming odds, resisting pushes through superior protection and punishing engagement attempts.

    Breakthrough Capability: The exceptional frontal armor enables the Object Veles to lead pushes into defended positions, absorbing fire that would destroy lesser vehicles while delivering 700 HP responses to defenders.

    Area Denial: Once established in a strong position, the Object Veles creates an area of denial through sheer presence. Enemies must either commit massive resources to dislodge it or concede the territory entirely.

    Anchor Tank Role: In team compositions, the Object Veles serves as the anchor—the immovable object around which teammates position, knowing the Object Veles will absorb punishment and hold ground absolutely.

    Last-Stand Capability: The combination of exceptional armor and devastating firepower creates a vehicle that can contest positions even when outnumbered, trading favorably through armor and alpha until the position falls.


    Slavic Deity Namesake: Veles

    The tank’s name carries cultural significance:

    Named After Veles: The Object Veles derives its name from Veles, a major deity in Slavic mythology associated with earth, waters, livestock, and the underworld—a god of abundance, transformation, and the boundary between worlds.

    Cultural Connection: The naming choice connects the vehicle to Slavic heritage, continuing Wargaming’s occasional practice of using mythological or culturally significant names for vehicles (similar to the Varyag or Rudy).

    Symbolism: Veles’s association with earth and foundations metaphorically aligns with the Object Veles’s role as an unshakable foundation for team advances—rooted in position, immovable like earth itself.

    Underworld Association: In some interpretations, Veles governs the underworld and transitions between life and death, perhaps symbolically fitting for a vehicle that sends opponents to the garage with 700 HP devastation.

    Identity and Recognition: The distinctive mythological name creates immediate recognition and identity, distinguishing the Object Veles from generic numerical Soviet designations.


    Methodical Frontline Pressure

    The Object Veles’s design emphasizes deliberate, armor-supported advances:

    Direction Selection: Choose a direction early in battle and commit to it absolutely. The Object Veles excels when advancing steadily into chosen areas, using armor to absorb fire while delivering 700 HP punches.

    Armor-First Philosophy: Trust the exceptional frontal protection. Advance confidently into positions where lesser vehicles would be destroyed, knowing the 350mm hull and 320mm turret will bounce most incoming fire.

    Calculated Aggression: The combination of fortress armor and devastating firepower enables aggressive plays that would be suicidal for other vehicles. Lead pushes, challenge defended positions, force enemies into unfavorable fights.

    Static Defense: When defending, position the Object Veles at critical choke points where its armor creates impenetrable barriers. Enemies must either load premium ammunition, attempt difficult flanks, or concede territory.

    Team Coordination: The Object Veles performs best when teammates leverage the space it creates. As the Object Veles anchors positions and absorbs fire, teammates can deliver damage from supporting positions.


    Tactical Considerations

    The Object Veles’s characteristics create specific tactical opportunities:

    Frontal Positioning Priority: Always face opponents frontally. The 350mm hull and 320mm turret armor work best when enemies must engage the strongest surfaces. Avoid exposing sides or rear unnecessarily.

    Weak Spot Awareness: Despite exceptional armor, the Object Veles likely features cupolas or other small weak points. Master positioning that minimizes weak spot visibility while maintaining offensive capability.

    Premium Ammunition Forcing: The armor forces opponents to load expensive premium ammunition, creating economic disadvantages for enemies while enabling the Object Veles to sustain credit-positive gameplay.

    700 HP Shot Discipline: Each shot represents massive damage potential. Ensure fully-aimed fire rather than rushing shots, as the reload time (likely 14-16 seconds for 700 HP alpha) makes wasted shots costly.

    Hull-Down When Possible: If the Object Veles features workable gun depression (likely 5-6 degrees), prioritize hull-down positions where the 320mm turret armor becomes the only targetable surface.


    Playstyle Implications

    The Object Veles rewards commanders who embrace patient, armor-supported brawling:

    Trust the Armor: The exceptional protection enables aggressive positioning. Don’t hide—advance confidently, absorb fire, and deliver devastating 700 HP responses.

    Patience Over Speed: The Object Veles likely features limited mobility (35-40 km/h maximum speed typical for heavily armored Soviet heavies). Accept this limitation and advance methodically rather than attempting rapid maneuvers.

    Frontal Engagement Focus: The Object Veles thrives in direct frontal confrontations. Seek head-on battles where armor and alpha create overwhelming advantages rather than attempting flanking or mobile gameplay.

    Position Commitment: Limited mobility likely means position choices carry enormous weight. Select directions carefully at battle start, as correcting mistakes or relocating takes significant time.

    Commanders looking to master the Object Veles should consider:

    • Prioritizing positions where frontal armor can be leveraged absolutely
    • Learning armor angling to maximize the already exceptional 350mm hull protection
    • Practicing weak spot concealment while maintaining offensive firing capability
    • Using the 700 HP alpha to trade favorably even in 1-for-1 exchanges
    • Accepting limited mobility and choosing initial directions carefully
    • Leading team pushes confidently, knowing armor will absorb punishment
    • Forcing enemies to expend premium ammunition through superior protection
    • Coordinating with teammates to capitalize on the space the Object Veles creates through its presence

    Community Reception

    Initial community reactions to the Object Veles reveal measured perspectives:

    “Finally, a Classic Heavy”: Many players expressed appreciation for a straightforward assault heavy tank without complex mechanics, viewing the Object Veles as a refreshing return to fundamental heavy tank design.

    Armor Creep Concerns: Community discussion immediately focused on the 350mm hull and 320mm turret armor values, with questions about whether such protection creates power creep or makes the vehicle frustrating to face.

    700 HP Alpha Interest: The high alpha damage generated positive reactions from commanders who enjoy devastating per-shot impact, though some questioned whether this creates unfair trading scenarios.

    Mobility Speculation: With no mobility stats released, community speculation centered on whether the Object Veles will feature typical Soviet heavy mobility (35-40 km/h) or more severe limitations given the exceptional armor.

    Premium/Reward Questions: With no tech tree placement mentioned and “promotional” tags on similar vehicles, speculation immediately turned to whether the Object Veles would be a premium tank, reward vehicle, or special event exclusive.


    What Sets the Object Veles Apart

    The Object Veles occupies a unique position in the Tier X heavy tank landscape:

    Exceptional All-Around Frontal Armor: The combination of 350mm hull and 320mm turret armor creates protection that rivals or exceeds virtually all Tier X heavy tanks, establishing the Object Veles as potentially the most heavily armored frontal vehicle at the tier.

    Classic Assault Design: The straightforward assault heavy tank classification without complex mechanics creates a vehicle that rewards fundamental skills rather than mechanical mastery or gimmick exploitation.

    700 HP Soviet Heavy: The Object Veles brings E 100-level alpha damage to the Soviet heavy tank arsenal, combining devastating firepower with Soviet armor philosophy in ways unavailable in the existing tech tree.

    Mythological Identity: The naming after Veles, a Slavic deity, creates cultural connection and distinctive identity that separates the Object Veles from generic numerical Soviet designations.

    Pure Protection Philosophy: Unlike vehicles that balance armor with mobility or gun handling, the Object Veles apparently commits absolutely to protection and firepower, creating extreme specialization in its domain.


    What’s Next?

    As a Supertest vehicle, the Object Veles’s characteristics remain subject to adjustment. Key questions for testing include:

    • What are the mobility values, and can the Object Veles reach positions before battles develop?
    • What is the gun depression, and does it enable any hull-down capability?
    • Are there significant weak points that counterbalance the exceptional frontal armor?
    • What is the reload time for the 700 HP gun, and does it enable adequate DPM?
    • Will this be a premium vehicle, reward tank, or potential tech tree addition?
    • How will the Object Veles coexist with the IS-7, Object 277, and Object 780 in the Soviet Tier X heavy lineup?
    • Does the exceptional armor create balance concerns or power creep issues?

    Final Thoughts

    The Object Veles represents an uncompromising vision of assault heavy tank design. By combining fortress-level frontal armor with devastating 700 HP firepower, Wargaming has created a vehicle that embodies Soviet heavy tank philosophy at its most extreme—exceptional protection and alpha damage without compromise or complexity.

    For commanders who appreciate straightforward gameplay, enjoy position-holding and breakthrough assaults, and value armor and firepower over mobility and finesse, the Object Veles offers immense appeal. The 350mm hull and 320mm turret armor create protection that enables aggressive plays impossible for lesser vehicles, while the 700 HP alpha ensures every shot carries catastrophic impact.

    However, the Object Veles likely demands significant compromises. The exceptional armor almost certainly comes with severely limited mobility, making poor position choices difficult to correct. The likely limited gun depression will prevent effective ridge-line fighting, forcing the Object Veles into flat-ground engagements. If reload times are long (15+ seconds for 700 HP alpha), the DPM may prove inadequate in extended engagements against rapid-fire opponents.

    The “classic assault heavy tank” designation suggests the Object Veles eschews the complex mechanics and tactical flexibility that define many modern additions. This simplicity is simultaneously a strength—creating reliable, predictable performance—and a potential limitation—lacking the adaptive capabilities that enable success across diverse situations.

    Whether you’re excited about a Soviet heavy tank with E 100-level armor and alpha damage or skeptical about whether such exceptional protection creates balance concerns, the Object Veles undeniably offers something distinctive. If Wargaming successfully balances the armor values, mobility limitations, and firepower characteristics, the Object Veles could become a favorite for players who enjoy leading assaults and anchoring defenses through sheer durability.

    For those who have wanted a Soviet heavy tank that combines the IS-7’s armor philosophy with devastating 700 HP firepower, accepting severe mobility limitations as the price, the Object Veles might be exactly what you’ve been waiting for.


    Characteristics Are Not Final — all information sourced from World of Tanks Supertest announcements.

  • Object 265-II Tank Preview – World of Tanks Supertest

    Object 265-II Tank Preview – World of Tanks Supertest

    The World of Tanks Supertest has welcomed a formidable addition to the Soviet heavy tank lineup: the Object 265-II, a Tier IX assault heavy tank whose defining characteristic is its twin 122mm gun configuration. For players who appreciate Soviet armor philosophy and want something fundamentally different from the reverse autoloader Object 265T, the Object 265-II offers a compelling alternative built around devastating double-shot firepower, impenetrable frontal protection, and rear-turret side-scraping dominance.

    object 265 2 tank

    Twin 122mm Guns: Double Devastation

    The Object 265-II’s primary identity revolves around its unique dual-gun system:

    Two Formidable 122mm Guns: The Object 265-II is equipped with twin 122mm cannons mounted side-by-side, each capable of firing independently or together in devastating salvo mode. This dual-weapon system is the vehicle’s defining characteristic and creates gameplay unlike any other Soviet heavy tank.

    440 HP Per Gun: Each 122mm gun delivers 440 HP of damage per shot, matching the alpha of conventional Soviet 122mm weapons. When firing guns independently, the Object 265-II functions similarly to traditional Soviet heavies but with doubled firepower potential.

    880 HP Salvo Mode: When both guns fire simultaneously in salvo mode, the Object 265-II delivers a crushing 880 HP of damage in a single devastating burst. This alpha damage is exceptional for Tier IX and rivals the firepower of Tier X super-heavy tanks.

    3-Second Salvo Preparation: Activating salvo mode requires a 3-second preparation time before both guns can fire together. This mechanic demands anticipation and tactical planning—commanders must predict when the massive burst damage will be needed and prepare accordingly.

    Massive Damage Potential: The twin-gun system enables the Object 265-II to deliver damage in ways unavailable to conventional heavy tanks. Fire guns independently for consistent DPM, or coordinate salvos for devastating burst damage when opportunities arise.


    Excellent Hull and Turret Armor: Fortress-Level Protection

    The Object 265-II brings exceptional armor protection:

    Excellent Hull Armor: The hull armor is described as “excellent,” suggesting thick, well-angled protection that can withstand standard ammunition from Tier IX opponents and potentially resist even premium rounds when properly positioned.

    Excellent Turret Armor: The turret protection is equally formidable, creating a vehicle that can confidently hold positions knowing that frontal engagements will likely result in bounces rather than penetrations.

    Position-Holding Capability: The combination of excellent hull and turret armor enables the Object 265-II to “confidently hold positions,” anchoring defensive lines and resisting enemy pushes through sheer durability.

    Assault Heavy Classification: The “assault heavy tank” designation indicates the Object 265-II is designed to advance under fire, using its exceptional armor to absorb shots while closing to positions where its twin guns can deliver devastating damage.

    Frontal Confrontation Excellence: The armor profile suggests the Object 265-II excels in direct frontal engagements where opponents must challenge its strongest protection while risking 880 HP salvo responses.


    Rear-Mounted Turret: Side-Scraping Dominance

    The Object 265-II’s turret placement creates specific tactical advantages:

    Rear-Mounted Turret Configuration: The turret is positioned toward the rear of the hull rather than centered, creating unique geometry that fundamentally changes how the vehicle uses cover and angles its armor.

    Side-Scraping Convenience: The rear-mounted turret makes “side-scraping tactics more convenient” by enabling the Object 265-II to expose minimal hull surface while keeping the guns trained on enemies. This geometry creates exceptional corner-fighting capability.

    Corner Control: When positioned at corners with the rear-turret geometry, the Object 265-II can fire around obstacles while exposing only the heavily-armored side and turret, protecting the hull from direct fire.

    Urban Combat Excellence: On city maps and close-quarters environments where corner fighting dominates, the rear-turret configuration transforms the Object 265-II into a nearly unstoppable position-holder.

    Geometric Advantage: The rear-turret placement enables firing angles and cover usage that center-turret or forward-turret vehicles cannot replicate, creating tactical options unique to this design philosophy.


    Limited Mobility: Deliberate Positioning

    The Object 265-II’s mobility characteristics demand careful initial positioning:

    35 km/h Maximum Forward Speed: The top speed is notably limited for Tier IX, restricting the Object 265-II’s ability to rapidly relocate or respond to developing battlefield situations. This vehicle commits to positions more than most contemporaries.

    12 km/h Reverse Speed: The reverse speed is poor even by Soviet heavy tank standards, making extraction from unfavorable positions extremely difficult. Once committed, the Object 265-II struggles to retreat safely.

    Limited Mobility Classification: The explicitly mentioned “limited mobility” indicates this vehicle prioritizes armor and firepower over maneuverability. The Object 265-II advances deliberately rather than racing to positions.

    Direction Commitment: The limited mobility means “it’s important to make the most of the direction you choose at the start of battle.” Initial positioning decisions carry enormous weight since correcting mistakes is time-consuming and dangerous.

    Slow but Steady: The Object 265-II embodies the Soviet heavy tank philosophy of trading speed for protection and firepower. It arrives late to positions but holds them absolutely once established.


    Poor Gun Performance: The Firepower Trade-Off

    The devastating twin guns come with significant handling limitations:

    Very Long Aim Time: The Object 265-II suffers from “very long” aim time, making snapshot accuracy poor and requiring extended exposure to achieve fully-aimed shots. This characteristic forces patient, deliberate gameplay.

    Very Poor Dispersion: 0.42: The accuracy value of 0.42 is abysmal for Tier IX, creating significant frustration at medium-to-long ranges where shells frequently miss even when fully aimed. The Object 265-II must operate at close range to land shots reliably.

    Close-Range Optimization: The combination of very long aim time and 0.42 dispersion forces the Object 265-II into close-quarters combat where the gun handling limitations are less punishing and the devastating 880 HP salvos are most reliable.

    Patience Requirement: Poor gun performance demands extreme patience. Rushing shots wastes the devastating firepower potential, while waiting for full aim can expose the vehicle to unnecessary return fire.

    Accuracy Frustration: The 0.42 dispersion creates frustrating moments where perfectly positioned shots miss due to bloom, particularly when engaging moving targets or firing at medium ranges.


    5 Degrees Gun Depression: Terrain Limitations

    The Object 265-II struggles with terrain exploitation:

    Low Gun Depression: 5 Degrees: The limited -5° gun depression is poor even by Soviet standards and “makes terrain utilization difficult,” forcing the Object 265-II into flat-ground engagements where its armor can compensate.

    Ridge-Line Inability: The limited depression prevents effective ridge-line fighting, denying the Object 265-II access to hull-down positions that would leverage its excellent turret armor while protecting the hull.

    Flat-Ground Preference: The Object 265-II performs best on flat terrain and in urban environments where gun depression is less critical and the vehicle can leverage its exceptional armor and rear-turret side-scraping advantages.

    Positioning Constraints: Hills, slopes, and uneven terrain create firing difficulties that force the Object 265-II into suboptimal positions or complete withdrawal from otherwise advantageous areas.

    Soviet Heavy Tradition: The limited gun depression continues the traditional Soviet heavy tank design philosophy, prioritizing armor and firepower over terrain adaptability.


    Salvo Fire Mode: Tactical Devastation

    The twin-gun system’s salvo capability creates unique tactical opportunities:

    3-Second Preparation Time: Activating salvo mode requires 3 seconds of preparation, during which both guns align for simultaneous fire. This preparation must occur before enemies present opportunities, requiring anticipation.

    880 HP Burst Damage: The salvo delivers massive damage in a single moment—sufficient to destroy many wounded opponents outright or severely cripple full-health targets.

    Psychological Impact: The threat of an 880 HP salvo creates enormous psychological pressure. Opponents facing the Object 265-II must constantly consider whether peeking will result in a devastating double-gun strike.

    Mode Management: Commanders must decide when to fire guns independently for sustained DPM versus preparing salvos for maximum burst damage. This decision-making is central to effective Object 265-II gameplay.

    Finishing Power: The 880 HP salvo is perfectly positioned to eliminate wounded enemies who might otherwise escape. Targets sitting at 900 HP or below can be deleted in a single coordinated strike.


    Methodical Frontline Pressure

    The Object 265-II’s design philosophy emphasizes deliberate, armor-supported advances:

    Position-Holding Excellence: The combination of excellent armor and devastating firepower enables the Object 265-II to “confidently hold positions,” anchoring defensive lines and resisting enemy pushes.

    Assault Heavy Identity: The Object 265-II is designed to advance under fire, using its exceptional protection to absorb shots while moving into positions where its twin guns create overwhelming local superiority.

    Direction Commitment: Limited mobility forces careful initial planning. Choose a direction at battle start, commit to it, and dominate that area through superior armor and firepower rather than attempting flexible repositioning.

    Corner Control: The rear-turret configuration excels at corner fighting and side-scraping. Position at critical corners and deny enemy access through devastating 880 HP salvos when they attempt to push.

    Armor-Supported Gameplay: The excellent armor enables aggressive positioning that would be suicidal for less protected vehicles. Trust the armor, advance confidently, and punish enemies who challenge your position.


    Tactical Considerations

    The Object 265-II’s unique characteristics create specific tactical opportunities:

    Salvo Preparation Timing: Anticipate when enemies will peek and prepare salvos before they appear. The 3-second preparation time demands prediction rather than reaction.

    Corner Positioning: Leverage the rear-turret geometry by positioning at corners where side-scraping creates maximum advantage. The Object 265-II dominates corner fights.

    Range Management: Accept the poor gun performance and operate at close range where accuracy matters less. The Object 265-II is a close-quarters brawler, not a sniper.

    Initial Direction Selection: Choose your starting direction carefully based on map, team composition, and enemy lineup. The limited mobility makes changing your mind mid-battle nearly impossible.

    Independent vs. Salvo Fire: Fire guns independently for sustained DPM against multiple targets or when salvo overkill is likely. Reserve salvos for critical moments or high-value targets.


    Playstyle Implications

    The Object 265-II rewards commanders who embrace patient, armor-supported brawling:

    Patience Over Impulse: Poor gun handling punishes hasty shots. Wait for full aim despite the long aim time—landing devastating hits matters more than firing frequently.

    Armor Trust: The excellent armor enables aggressive plays. Don’t hide—advance, absorb fire, and deliver crushing responses through the twin guns.

    Terrain Acceptance: Accept the 5-degree depression limitation and avoid hills or slopes. Seek flat ground and urban areas where the Object 265-II’s strengths dominate.

    Salvo Discipline: Don’t waste 880 HP salvos on low-HP targets or fully-armored opponents. Reserve massive burst damage for medium-HP enemies or critical position-breaking moments.

    Commanders looking to master the Object 265-II should consider:

    • Planning initial direction based on map terrain—favor flat areas and avoid hilly maps
    • Practicing salvo preparation timing to have devastating firepower ready when enemies peek
    • Mastering rear-turret side-scraping geometry to dominate corner fights
    • Accepting poor gun handling and operating at close range where accuracy limitations matter less
    • Trusting the excellent armor to advance confidently under fire
    • Managing independent gun fire versus coordinated salvos based on battlefield situations
    • Committing to positions knowing retreat is difficult with 12 km/h reverse speed
    • Understanding that the 5-degree depression prevents effective ridge-line fighting

    Community Reception

    Initial community reactions to the Object 265-II reveal polarized perspectives:

    “Better Than Object 265T”: Community comments immediately noted the Object 265-II “is literally just better original – obj 265T, just by having 440dmg instead of 390,” suggesting the twin-gun system with higher alpha is viewed favorably compared to the reverse autoloader variant.

    Gun Handling Concerns: Vortex Gaming’s assessment that “its aim time is very long and dispersion is very poor at 0.42” combined with “its slow mobility and poor gun performance” leading to it being “challenging to play” generated discussions about whether the devastating firepower compensates for severe handling limitations.

    Twin-Gun Interest: The dual 122mm configuration generated significant enthusiasm, with players viewing the twin-barrel system as creating genuinely unique gameplay compared to standard heavy tanks.

    Mobility Criticism: The 35 km/h forward and 12 km/h reverse speeds drew immediate criticism, with concerns that the limited mobility combined with poor gun handling creates frustrating experiences where the vehicle struggles to reach effective positions.

    “Flood of Tanks” Fatigue: Community comments noted frustration with “a flood of tanks being spammed” while core game issues remain unaddressed, viewing the Object 265-II as part of a broader pattern rather than a welcome addition.


    What Sets the Object 265-II Apart

    The Object 265-II occupies a unique position in the Tier IX heavy tank landscape:

    Twin-Gun System: The dual 122mm configuration with independent fire and coordinated salvo modes creates gameplay fundamentally different from conventional single-gun heavy tanks.

    880 HP Salvo Devastation: The ability to deliver 880 HP of damage in a single coordinated strike is nearly unmatched at Tier IX and rivals Tier X super-heavy firepower.

    Rear-Turret Side-Scraping: The rear-mounted turret configuration creates side-scraping geometry unavailable to center-turret or forward-turret vehicles, enabling unique corner-fighting advantages.

    Excellent All-Around Armor: The combination of excellent hull and turret armor creates a vehicle that confidently holds positions through sheer durability rather than mobility or gun depression.

    Extreme Specialization: The Object 265-II represents extreme specialization—devastating in close-quarters corner fights on flat terrain, but severely handicapped on open maps or hilly terrain where its limitations dominate.


    What’s Next?

    As a Supertest vehicle, the Object 265-II’s characteristics remain subject to adjustment. Key questions for testing include:

    • Will the 0.42 dispersion be improved to reduce frustration, or is this the intended trade-off for 880 HP salvos?
    • Can the aim time be shortened to enable more responsive gameplay?
    • Does the 35 km/h mobility enable the Object 265-II to reach effective positions before battles develop?
    • Will the 5-degree gun depression be increased to improve terrain versatility?
    • How do the reload timings work for independent fire versus salvo mode?
    • Will this be a premium vehicle, reward tank, or alternative branch to the Object 265T?
    • Can the Object 265-II perform adequately on open or hilly maps where its limitations are most pronounced?

    Final Thoughts

    The Object 265-II represents one of the most specialized vehicles to enter World of Tanks Supertest. By combining twin 122mm guns capable of devastating 880 HP salvos with excellent armor and rear-turret side-scraping geometry, Wargaming has created a vehicle that absolutely dominates in its preferred element—close-quarters urban combat on flat terrain—while struggling significantly outside these conditions.

    For commanders who appreciate position-holding gameplay, enjoy devastating burst damage, and can work within severe mobility and gun handling limitations, the Object 265-II offers unique appeal. The twin-gun system creates tactical decisions unavailable to conventional heavy tanks, and the 880 HP salvo potential provides finishing power that can change battle outcomes in single moments.

    However, the Object 265-II demands enormous compromises. The 0.42 dispersion is genuinely terrible and creates frustrating missed shots even at close range. The very long aim time forces extended exposure to achieve fully-aimed accuracy. The 35 km/h forward and 12 km/h reverse speeds create positioning commitment that punishes mistakes severely. The 5-degree gun depression prevents effective terrain exploitation and forces the vehicle into flat-ground engagements where its advantages matter most.

    The initial direction commitment requirement—choosing where to fight at battle start and being locked into that decision—creates high-pressure strategic choices where poor reads of battlefield development lead to ineffective battles. Maps with abundant hills, long sight lines, or open terrain will likely generate frustrating experiences where the Object 265-II’s limitations overwhelm its strengths.

    Whether you’re excited about twin 122mm guns delivering 880 HP salvos or skeptical about whether excellent armor compensates for terrible gun handling and limited mobility, the Object 265-II undeniably offers something extreme. If Wargaming successfully balances the gun performance, mobility, and specialization trade-offs, the Object 265-II could become a cult favorite for players who enjoy dominating specific map types and tactical situations absolutely.

    For those who have wanted a Soviet heavy tank with devastating burst damage and impenetrable armor, accepting severe limitations as the price, the Object 265-II might be exactly what you’ve been waiting for.


    Characteristics Are Not Final — all information sourced from World of Tanks Supertest announcements.